Claude · 21:00Done — pushed as `76616b0`.
## The problem
Terminal-session status was driven purely by **file freshness**: *"transcript modified in the last 120s = working."* That conflates "was recently active" with "is generating right now" — so a session that just finished looked busy for up to two minutes, and an idle-awaiting-input session looked like it was working.
## The fix — read the transcript's actual turn state
Every Claude Code transcript records *why* the assistant stopped:
- `stop_reason: end_turn` (or `stop_sequence`/`max_tokens`) → **turn ended, idle/awaiting input**
- `stop_reason: tool_use`, or a trailing user/tool_result → **mid-turn, working**
So "working" now means the transcript'
You (terminal) · 21:09why does the plan show up as a deliverable sometimes? Also we are unable to continue a session which had a
previous plan which already ran: I am unable to comtimue. asession which already have a plan before that was
executed. the new plan seems to have overwritten the deliverable? I need you to make mission control the best place to start a session and you can easily create a plan and approve it, you can have multiple plans in a session and the chat UI should be able to choose various modes that are available at the terminal and generate buttons for going back and forth with the agents. Come up iwith a detailed /plan and architecture to support this
Claude · 21:16## The plan: **[Rounds & the Artifact Ledger →](https://www.html-docs.com/site/rounds-the-artifact-ledger-mission-control-architecture-0a01)**
I traced both bugs to their root before designing — they're the same disease:
**Why plans show as "Deliverable":** tab labels fall out of a *fallback chain* (`kind==='plan' && planIds resolved → "Plan", else → "Deliverable"`), so forked/chat-kind sessions that author plans, docId-resolution races, and the async load gap all hit the wrong branch.
**Why the new plan overwrote your executed one:** the plan system prompt binds the agent to **one file forever** ("build the ENTIRE plan by editing that file") — so plan 2 overwrites plan 1, and `planRelPat
You (terminal) · 21:20/loop 5 till you complete this plan. Also make sure that the UI works as expected
Claude · 22:00Clean up the debug probes, then rebuild and re-shoot:
You (terminal) · 22:03<task-notification>
<task-id>bmh2968wg</task-id>
<tool-use-id>toolu_01UoLDtwSYk2CtrWYXaGGUxb</tool-use-id>
<output-file>/private/tmp/claude-501/-Users-raunaqnaidu-projects-html-docs/ff01220a-1803-4f88-b747-341f8c08b6cd/tasks/bmh2968wg.output</output-file>
<status>completed</status>
<summary>Background command "cd /Users/raunaqnaidu/projects/html-docs; DEVELOPER_DIR=/Library/Developer/CommandLineTools PATH="$PATH:/opt/homebrew/bin" node --import /Users/raunaqnaidu/projects/html-docs/node_modules/.pnpm/tsx@4.22.4/node_modules/tsx/dist/loader.mjs "$CLAUDE_JOB_DIR/tmp/rounds-e2e.mts" 2>&1 | tail -30" completed (exit code 0)</summary>
</task-notification>
Claude · 22:06The loop is closed. Everything from the architecture plan is live on `main` (`a7af153` → `77683ba`):
- **Multiple plans per session** — rounds with preserved tabs, approval freeze, and a write guard that actively restores any frozen plan an agent touches
- **Mission Control as launcher** — New session with Plan first / Direct / Ask modes
- **Full harness controls in chat** — model, permissions (incl. skip-perms), interrupt, + new plan
- **Generative buttons** — agents now emit `hd-options` quick-reply chips for going back and forth
All verified with live screenshots and a real-agent end-to-end test (which caught and fixed two ordering bugs before you'd ever hit them). Try it: open any sess
You (terminal) · 22:58still see the issue with the traffic light controls: [Image #5]
separately in a session why don't we do a pretty UI in the canvas when its not a plan? are there any restrictions?
Claude · 23:07Make the Canvas the default tab for non-plan sessions (it's the primary view; Status is one click away):
You (terminal) · 23:23I think we should have the approve plan only on the chat window side and not in the plan doc itself.
separately do you think in the status we should have something meaningdul in terms of what the status actually is : like what the code is currently doing, ideally a diagram highlighting what part of the stack is currently being built up with a % aimating the block currently being worked on. I also see activity replicated both at the bottom and in the status and I don't think we need it in the status: what we need is a visual explanation of what is going on. Also the progress bar does not move at all: we need taht to move!
Claude · 23:34Now verify visually with a mid-execution fixture — todos with one in flight, file activity, dark mode:
You (terminal) · 23:35summary seems to be broken for this very session! [Image #8]